I have to say, that
24's most seamless mid-season reboot to date. The new plotline has several advantages over its predecessors (highlight to read):
1. As I understand things, nuclear power plants must be shut down in a very controlled manner over a long period of time, so there's really no way to deal with this situation except to recover The Magic Device. Good built-in urgency there.
2. The broadcast-the-trial-on-the-Internet-to-mask-your-real-hacking thing doesn't actually make much sense, from a strict computing standpoint, but it's about as good as they could have done with the cards they gave themselves, so I'll pretend I buy it.
3. The Behrooz twist and overall situation is actually pretty compelling.
But of course I'm not completely satisfied, because (a)
the nuclear power plant MacGuffin doohicky is a pretty ludicrous example of Kirbytech, with no real-world analogue whatsoever and (b)
enough already with the CTU traitors (though at least this one was an outside contractor). All in all, after a bit of a slow start, I'm pretty excited for the rest of the season.
Now, get me Tony Almeida!
# posted by
Gerry Canavan @ 10:03 PM
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